Tests
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,963 top 71%
- Rank · 7d ago
- #11,865 ▼4098 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1234567
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 564/600 | ▲+13+2.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 438/475 | ▼−29−6.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 161/200 | ▼−41−20.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 346/375 | ▼−82−19.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−30−37.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 342/400 | ▲+26+8.1% |
Quick answers
from the figures on this pageRules & Settings
How is Tests configured in terms of rules and settings?
No gather rate is given in the name of Tests. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Tests?
Tests uses a procedural map of size 4,500 with seed 1234567, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Tests?
In the top 71% of all ranked servers, Tests is #15,963 on player hours over the last seven days.
How full is Tests?
Right now, Tests is offline; the last sighting was 8 days 19 hours ago.
Wipe Schedule
When does Tests schedule its wipes?
There are too few wipes on record for Tests to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 14 hours.
Server Details
What is the server location for Tests?
No region is published by Tests. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 151.251.215.35:28015 is its address.
Tests runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Tests. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Tests?
Tests is down. The last time we saw it was 8 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.
Server Tags
How should you interpret the tags on Tests?
Published by Tests for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Tests show up in Rust Analytics lists and filters?
These Rust Analytics lists include Tests: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Tests?
The console route: start Rust, press F1, enter client.connect 151.251.215.35:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.