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RUST ANALYTICS
LIVE79,176PLY11,677SRV
QUOTE 151.251.215.35:28015 Offline checked 8d ago

Tests

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,963
top 71%
Rank · 7d ago
#11,865
4098 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1234567
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average564/600+13+2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average438/475−29−6.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average161/200−41−20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average346/375−82−19.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−30−37.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average342/400+26+8.1%

Quick answers

from the figures on this page

Rules & Settings

How is Tests configured in terms of rules and settings?

No gather rate is given in the name of Tests. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Tests?

Tests uses a procedural map of size 4,500 with seed 1234567, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Tests?

In the top 71% of all ranked servers, Tests is #15,963 on player hours over the last seven days.

How full is Tests?

Right now, Tests is offline; the last sighting was 8 days 19 hours ago.

Wipe Schedule

When does Tests schedule its wipes?

There are too few wipes on record for Tests to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 14 hours.

Server Details

What is the server location for Tests?

No region is published by Tests. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 151.251.215.35:28015 is its address.

Tests runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Tests. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Tests?

Tests is down. The last time we saw it was 8 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

How should you interpret the tags on Tests?

Published by Tests for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Tests show up in Rust Analytics lists and filters?

These Rust Analytics lists include Tests: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Tests?

The console route: start Rust, press F1, enter client.connect 151.251.215.35:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.