ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,408 top 69%
- Rank · 7d ago
- #16,111 ▼297 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average | 303/375 | ▼−34−10.0% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 318 on average | 228/250 | ▼−126−35.5% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 314 on average | 210/275 | ▼−74−26.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average | 261/300 | ▼−16−5.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 822/925 | ▲+781+1896.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average | 245/350 | ▼−40−14.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ServerName?
The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Player Count
What position does ServerName hold in the server rankings?
In the top 69% of all ranked servers, ServerName is #16,408 on player hours over the last seven days.
How many players does ServerName have?
Right now, ServerName is offline; the last sighting was 14 days 6 hours ago.
Wipe Cycle
How often does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 6 hours.
Server Info
Where can ServerName be found?
No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 151.36.0.101:28015 is its address.
ServerName runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ServerName?
Offline at this moment: ServerName. Last seen 14 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does ServerName show up in Rust Analytics lists and filters?
These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join ServerName?
The console route: start Rust, press F1, enter client.connect 151.36.0.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.