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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 152.228.198.149:24367 Offline checked 22d ago

A Shockbyte Rust Server

Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,491
top 69%
Rank · 7d ago
#15,850
359 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average417/500+92+28.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average342/400+27+8.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average307/325−9−2.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average325/350+39+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average47/250−5−10.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average317/450+66+26.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does A Shockbyte Rust Server sit in the rankings?

In the top 69% of all ranked servers, A Shockbyte Rust Server is #15,491 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline; the last sighting was 22 days 2 hours ago.

Wipe Cycle

How often does A Shockbyte Rust Server wipe?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 40 days 15 hours old.

Server Info

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 152.228.198.149:24367.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

Offline at this moment: A Shockbyte Rust Server. Last seen 22 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join A Shockbyte Rust Server?

Type client.connect 152.228.198.149:24367 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players It holds 30 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.