RUST Public Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,962 top 71%
- Rank · 7d ago
- #16,921 ▲959 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 583/600 | ▲+31+5.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 439/475 | ▲+15+3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 150/200 | ▼−26−15.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 329/375 | ▼−86−20.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−31−39.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 306/400 | ▼−3−0.9% |
Quick answers
from the figures on this pageRules & Settings
How is RUST Public Server configured in terms of rules and settings?
The name of RUST Public Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RUST Public Server?
RUST Public Server uses a procedural map, which the game generates.
Player Count
What position does RUST Public Server hold in the server rankings?
For the last seven days, RUST Public Server holds rank #15,962 on player hours, in the top 71% of all ranked servers.
How full is RUST Public Server?
At present, RUST Public Server is offline; the last sighting was 9 days ago.
Wipe Frequency
On what cycle does RUST Public Server wipe?
No rhythm can be told for RUST Public Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 1 hours.
Server Overview
Where can RUST Public Server be found?
There is no region published for RUST Public Server. Rust Analytics reports the location a server claims, not the machine's actual location. 152.53.194.108:27015 is its address.
RUST Public Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, running on RUST Public Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RUST Public Server?
RUST Public Server is down. The last time we saw it was 9 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RUST Public Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RUST Public Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RUST Public Server?
These Rust Analytics lists include RUST Public Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join RUST Public Server?
The console route: start Rust, press F1, enter client.connect 152.53.194.108:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.