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RUST ANALYTICS
LIVE37,207PLY11,460SRV
QUOTE 153.246.233.123:38015 Offline EA checked 11d ago

Isolated save recovery check

monthly wipes vanillaoxide
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,917
top 69% · #487 in EA
Rank · 7d ago
#16,539
622 places up
Last wipe
18d ago
monthly schedule
Next wipe
22d 11h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 11h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 204 on average128/200−47−26.9%
2Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average64/200−20−23.7%
3[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average45/250+2+5.9%
4[SEA] Facepunch 3EA · groups of 8+ · monthly · 30 on average34/250+6+23.6%
5VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average12/100+6+102.8%
6nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average7/200+2+40.0%

Quick answers

from the figures on this page

Map and Rules

How is Isolated save recovery check configured in terms of rules and settings?

The name of Isolated save recovery check carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Isolated save recovery check?

Isolated save recovery check uses a procedural map, which the game generates.

Population

What position does Isolated save recovery check hold in the server rankings?

On seven-day player hours, Isolated save recovery check sits at #15,917, in the top 69% across ranked servers and #487 in Asia.

What is the population on Isolated save recovery check?

At present, Isolated save recovery check is offline; the last sighting was 11 days 23 hours ago.

Wipe Schedule

When does Isolated save recovery check schedule its wipes?

Using the force wipe, Isolated save recovery check's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 18 days 19 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can Isolated save recovery check be found?

With the EA tag, Isolated save recovery check lists itself in Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.246.233.123:38015.

Isolated save recovery check is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Linux, running on Isolated save recovery check. The protocol has to match for you to join, and Steam applies that update.

Is Isolated save recovery check up, and how consistent is its uptime?

No response from Isolated save recovery check. It was last seen 11 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Tags & Filters

How should you interpret the tags on Isolated save recovery check?

These tags are published by Isolated save recovery check and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EA (East Asia): East Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Isolated save recovery check?

On Rust Analytics, Isolated save recovery check matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

How can I connect to Isolated save recovery check?

Type client.connect 153.246.233.123:38015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Slot count: 0.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.