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RUST ANALYTICS
LIVE44,632PLY11,498SRV
QUOTE 153.66.141.225:28015 Offline NA checked 7h ago

testing

duo weekly wipes moddedcarbon
Players · last
0/ 20
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 1
Rank
#4,252
top 19% · #759 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
weekly schedule
Next wipe
3d 5h
Sat 17 Oct, 15:49 UTC
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
85
player hours, last seven days
Map
–
Custom Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0016:0009:0015:0020:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 19% of all ranked servers, top 41% in NA, and #239 of the duo servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 15:49 UTCin 3d 5h

Its weekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 3d 5hSat 17 Oct, 15:49 UTC
  2. 10d 5hSat 24 Oct, 15:49 UTC
  3. 17d 5hSat 31 Oct, 15:49 UTC
  4. 22d 9hThu 5 Nov, 19:00 UTCFW
  5. 24d 5hSat 7 Nov, 15:49 UTC
  6. 31d 5hSat 14 Nov, 15:49 UTC
  7. 38d 5hSat 21 Nov, 15:49 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:49 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 88 on average4/100−8−67.3%
2RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 53 on average76/125−46−37.7%
3US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average0/100+0
4WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average3/100+0+16.1%
5Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on average3/50+2
6US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average1/100+1

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on testing?

No gather rate appears in the name of testing. A maximum of 2 players per group is set through duo. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

Where does testing sit in the rankings?

On seven-day player hours, testing sits at #4,252, in the top 19% across ranked servers and #759 in North America. In the duo group, it ranks #239.

How many players does testing have?

Right now, testing is offline; the last sighting was 7 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What happens on wipe day at testing?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

When does testing schedule its wipes?

The schedule at testing cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 15:49 UTC. 3 days 18 hours ago the current world was created. Its tags state a wipe every week.

Server Info

Where can testing be found?

In North America, testing lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 153.66.141.225:28015.

testing is on which Rust version?

The version in use at testing: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of testing?

No response from testing. It was last seen 7 hours ago. 82% is its uptime for the last 4 full days, 79 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on testing?

Published by testing for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp20 (Max players): It holds 20 slots; ts2 (Group limit): 2 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature testing?

The following Rust Analytics lists feature testing: Duo Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

What steps do I take to join testing?

Type client.connect 153.66.141.225:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp20
Max players It holds 20 slots.
ts2
Group limit 2 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.