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RUST ANALYTICS
LIVE48,339PLY11,508SRV
QUOTE 153.66.239.214:28015 Offline checked 31d ago

micro

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
102d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average411/425−18−4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average250/250−21−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average173/200+23+15.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average86/250−158−64.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average222/250+18+8.8%

Quick answers

from the figures on this page

Map and Rules

How is micro configured in terms of rules and settings?

No gather rate is given in the name of micro. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on micro?

micro uses a procedural map, which the game generates.

Player Count

How many players does micro have?

At present, micro is offline; the last sighting was 31 days 2 hours ago.

Wipe Frequency

When does micro schedule its wipes?

There are too few wipes on record for micro to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 102 days 13 hours ago the current world was created.

Server Info

What is the server location for micro?

For micro, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.66.239.214:28015.

micro runs which version of Rust?

The version in use at micro: Rust network protocol 2631 and build 156658, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is micro up, and how consistent is its uptime?

No response from micro. It was last seen 31 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on micro?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156658 (Build): It runs build 156658; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which micro publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does micro show up in Rust Analytics lists and filters?

These Rust Analytics lists include micro: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join micro?

The console route: start Rust, press F1, enter client.connect 153.66.239.214:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Your game must run protocol 2631 to connect.
cs156658
Build It runs build 156658.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.