RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,836 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 324d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 479/525 | ▼−68−12.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 173/200 | ▼−35−16.8% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average | 340/375 | ▼−88−20.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average | 320/350 | ▼−90−22.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 1059/1075 | ▲+1015+2297.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average | 270/325 | ▼−82−23.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustDockerServer?
No gather rate is given in the name of RustDockerServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Player Count
What position does RustDockerServer hold in the server rankings?
For the last seven days, RustDockerServer holds rank #15,836 on player hours, in the top 72% of all ranked servers.
How full is RustDockerServer?
At present, RustDockerServer is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does RustDockerServer wipe?
There are too few wipes on record for RustDockerServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 324 days 12 hours old.
Server Details
Where can RustDockerServer be found?
No region is published by RustDockerServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.66.85.83:28015.
RustDockerServer is on which Rust version?
The build is Rust network protocol 2604 and build 136664 on Linux, running on RustDockerServer. Joining requires the same protocol on your game, which Steam updates.
Is RustDockerServer up, and how consistent is its uptime?
Offline at this moment: RustDockerServer. Last seen 14 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2604 (Protocol): Protocol 2604: matching game versions are required to join; cs136664 (Build): Build 136664; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RustDockerServer?
On Rust Analytics, RustDockerServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 153.66.85.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.