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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 153.66.85.83:28015 Offline checked 14h ago

RustDockerServer

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,836
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
324d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123417:0018:0019:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average479/525−68−12.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average173/200−35−16.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average340/375−88−20.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average320/350−90−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average1059/1075+1015+2297.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average270/325−82−23.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustDockerServer?

No gather rate is given in the name of RustDockerServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on RustDockerServer?

RustDockerServer uses a procedural map, which the game generates.

Player Count

What position does RustDockerServer hold in the server rankings?

For the last seven days, RustDockerServer holds rank #15,836 on player hours, in the top 72% of all ranked servers.

How full is RustDockerServer?

At present, RustDockerServer is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does RustDockerServer wipe?

There are too few wipes on record for RustDockerServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 324 days 12 hours old.

Server Details

Where can RustDockerServer be found?

No region is published by RustDockerServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.66.85.83:28015.

RustDockerServer is on which Rust version?

The build is Rust network protocol 2604 and build 136664 on Linux, running on RustDockerServer. Joining requires the same protocol on your game, which Steam updates.

Is RustDockerServer up, and how consistent is its uptime?

Offline at this moment: RustDockerServer. Last seen 14 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustDockerServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2604 (Protocol): Protocol 2604: matching game versions are required to join; cs136664 (Build): Build 136664; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which RustDockerServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustDockerServer?

On Rust Analytics, RustDockerServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustDockerServer?

The console route: start Rust, press F1, enter client.connect 153.66.85.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2604
Protocol Protocol 2604: matching game versions are required to join.
cs136664
Build Build 136664.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.