RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,921 ▲944 places up
- Last wipe
- 323d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 434/425 | ▲+5+1.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 256/250 | ▼−15−5.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 161/200 | ▲+11+7.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 183/250 | ▼−61−25.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−19−41.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 221/250 | ▲+17+8.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustDockerServer?
The name of RustDockerServer carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Activity
What is the rank of RustDockerServer?
For the last seven days, RustDockerServer holds rank #15,977 on player hours, in the top 71% of all ranked servers.
How full is RustDockerServer?
At present, RustDockerServer is offline; the last sighting was 9 days 8 hours ago.
Wipe Cycle
How often does RustDockerServer wipe?
No rhythm can be told for RustDockerServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 323 days 7 hours ago the current world was created.
Server Info
What is the server location for RustDockerServer?
No region is published by RustDockerServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.66.89.7:28015.
What Rust version is RustDockerServer running?
The version in use at RustDockerServer: Rust network protocol 2604 and build 136664, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustDockerServer and is it currently online?
No response from RustDockerServer. It was last seen 9 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustDockerServer?
Published by RustDockerServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2604 (Protocol): Your game must run protocol 2604 to connect; cs136664 (Build): Game build: 136664; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustDockerServer show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustDockerServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 153.66.89.7:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.