Skip to the page
RUST ANALYTICS
LIVE78,385PLY11,749SRV
QUOTE 153.67.3.166:28015 Offline checked 9d ago

The Bear Zoo Too Too

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,887
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average416/475+133+46.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average291/300−99−25.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average393/425+119+43.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average71/250−4−5.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average312/425+39+14.1%

Quick answers

from the figures on this page

Server Rules

How is The Bear Zoo Too Too configured in terms of rules and settings?

No gather rate is given in the name of The Bear Zoo Too Too. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on The Bear Zoo Too Too?

The Bear Zoo Too Too uses a procedural map, which the game generates.

Population

What position does The Bear Zoo Too Too hold in the server rankings?

In the top 61% of all ranked servers, The Bear Zoo Too Too is #13,887 on player hours over the last seven days.

What is the population on The Bear Zoo Too Too?

At present, The Bear Zoo Too Too is offline; the last sighting was 9 days 19 hours ago.

Wipe Cycle

On what cycle does The Bear Zoo Too Too wipe?

There are too few wipes on record for The Bear Zoo Too Too to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Info

Where can The Bear Zoo Too Too be found?

There is no region published for The Bear Zoo Too Too. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 153.67.3.166:28015.

What Rust version is The Bear Zoo Too Too running?

Rust network protocol 2634 and build 166494 on Windows is what The Bear Zoo Too Too runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of The Bear Zoo Too Too?

No response from The Bear Zoo Too Too. It was last seen 9 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

What is the meaning of the tags on The Bear Zoo Too Too?

Published by The Bear Zoo Too Too for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature The Bear Zoo Too Too?

On Rust Analytics, The Bear Zoo Too Too matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join The Bear Zoo Too Too?

The console route: start Rust, press F1, enter client.connect 153.67.3.166:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.