A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,310 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 20261011
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 159 on average | 167/500 | ▼−85−33.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 120/100 | ▼−6−5.1% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 105 on average | 162/225 | ▼−19−10.5% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 92 on average | 64/300 | ▼−36−35.8% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 24/200 | ▼−43−64.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 78/1000 | ▼−225−74.3% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Rust Server?
The map on A Rust Server is procedural, size 2,000, with seed 20261011, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of A Rust Server?
In the top 70% of all ranked servers, A Rust Server is #15,310 on player hours over the last seven days.
What is the population on A Rust Server?
0 of 40 slots on A Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does A Rust Server schedule its wipes?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 9 hours ago the current world was created.
Server Overview
What is the location of A Rust Server?
For A Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 155.103.85.223:4100 is its address.
Is A Rust Server performing well?
Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 17,565 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,548 MB. What players feel as lag is low fps together with a rising entity count.
A Rust Server runs which version of Rust?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Rust Server and is it currently online?
The server is live: A Rust Server is online. 30 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 25 October 2026.
Tags & Filters
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 155.103.85.223:4100. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.