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RUST ANALYTICS
LIVE48,445PLY11,648SRV
QUOTE 155.103.85.223:4100 Online checked 12m ago

A Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,310
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 20261011
First seen
25 Oct 2026
no hostname published

Players

AveragePeak
0123400:0006:0012:0019:0001:0007:00

Hourly average and peak, UTC.

Server performance

01020304000:0006:0012:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 159 on average167/500−85−33.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100−6−5.1%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 105 on average162/225−19−10.5%
4[Whitelist]KagiRust8groups of 20+ · 92 on average64/300−36−35.8%
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average24/200−43−64.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average78/1000−225−74.3%

Quick answers

from the figures on this page

Map and Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Rust Server?

The map on A Rust Server is procedural, size 2,000, with seed 20261011, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of A Rust Server?

In the top 70% of all ranked servers, A Rust Server is #15,310 on player hours over the last seven days.

What is the population on A Rust Server?

0 of 40 slots on A Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

When does A Rust Server schedule its wipes?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 9 hours ago the current world was created.

Server Overview

What is the location of A Rust Server?

For A Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 155.103.85.223:4100 is its address.

Is A Rust Server performing well?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 17,565 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,548 MB. What players feel as lag is low fps together with a rising entity count.

A Rust Server runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Rust Server and is it currently online?

The server is live: A Rust Server is online. 30 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 25 October 2026.

Tags & Filters

What is the meaning of the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 155.103.85.223:4100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.