Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,998 top 71%
- Rank · 7d ago
- #16,839 ▲841 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 497/550 | ▲+72+17.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 476/500 | ▲+109+29.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 282/300 | ▼−90−24.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 433/450 | ▲+67+18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 70/250 | ▼−32−31.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 341/425 | ▲+18+5.6% |
Quick answers
from the figures on this pageRules & Settings
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Population
What is the rank of Name of Server as Shown on the Client Server List?
In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #15,998 on player hours over the last seven days.
How many players does Name of Server as Shown on the Client Server List have?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 7 days 1 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days 1 hours ago the current world was created.
Server Overview
What is the server location for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 155.93.230.115:28015.
Name of Server as Shown on the Client Server List is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Name of Server as Shown on the Client Server List. Your game needs the same protocol to get in; Steam takes care of the update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 7 days 1 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 155.93.230.115:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.