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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 156.155.17.211:28015 Offline checked 3d ago

PureDMABuckleShoe2

Players · last
0/ 5
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#9,014
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:10 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average543/600−8−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average430/475−37−7.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average181/200−21−10.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average367/375−61−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−35−44.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average322/400+6+1.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on PureDMABuckleShoe2?

No gather rate appears in the name of PureDMABuckleShoe2. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on PureDMABuckleShoe2?

A procedural map runs on PureDMABuckleShoe2, created by the game.

Player Count

What position does PureDMABuckleShoe2 hold in the server rankings?

In the top 41% of all ranked servers, PureDMABuckleShoe2 is #9,014 on player hours over the last seven days.

How many players does PureDMABuckleShoe2 have?

At present, PureDMABuckleShoe2 is offline; the last sighting was 3 days ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How does PureDMABuckleShoe2 handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does PureDMABuckleShoe2 wipe?

There are too few wipes on record for PureDMABuckleShoe2 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 7 hours ago the current world was created.

Server Details

What is the location of PureDMABuckleShoe2?

For PureDMABuckleShoe2, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 156.155.17.211:28015 is its address.

PureDMABuckleShoe2 runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on PureDMABuckleShoe2. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of PureDMABuckleShoe2?

No response from PureDMABuckleShoe2. It was last seen 3 days ago. 3 full days have passed with 22% uptime, 16 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Server Tags

How should you interpret the tags on PureDMABuckleShoe2?

These tags are published by PureDMABuckleShoe2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does PureDMABuckleShoe2 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature PureDMABuckleShoe2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join PureDMABuckleShoe2?

The console route: start Rust, press F1, enter client.connect 156.155.17.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.