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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 156.236.84.45:28010 Offline NA checked 12d ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

monthly wipes moddedoxidepve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Rank · 7d ago
#4,189
12219 places down
Last wipe
40d ago
monthly schedule
Next wipe
22d 11h
Thu 5 Nov, 19:00 UTC FW
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 11h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average32/200−6−14.9%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average42/200+0−0.8%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average32/100−1−3.3%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average25/100+4+20.0%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average28/150+2+8.4%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average15/420+3+25.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

No gather rate is given in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The maximum group size is 20 players. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

What position does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hold in the server rankings?

On seven-day player hours, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits at #16,408, in the top 69% across ranked servers and #1,629 in North America.

What is the population on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

At present, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline; the last sighting was 12 days 17 hours ago.

Wipe Cycle

On what cycle does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

From the force wipe, the next wipe at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 40 days 13 hours ago the current world was created. Its tags list a wipe each month.

Server Details

Where can CHILLZONE - PVE | NO KILLING/STEALING/RAIDING be found?

The NA tag and North America are what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 156.236.84.45:28010.

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is on which Rust version?

The version in use at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and is it currently online?

Offline at this moment: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Last seen 12 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

These tags are published by CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts20 (Group limit): Teams take no more than 20; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

On Rust Analytics, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING matches these lists: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What steps do I take to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The console route: start Rust, press F1, enter client.connect 156.236.84.45:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/esCaNaG6kf.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts20
Group limit Teams take no more than 20.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.