测试
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 198 on average | 251/275 | ▼−19−7.1% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 44/200 | ▼−28−38.6% | |
| 3 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 97 on average | 137/200 | ▼−2−1.4% | |
| 4 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average | 33/415 | ▼−43−56.6% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 14/100 | ▼−29−67.5% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 59 on average | 63/250 | ▼−18−22.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 测试?
The name of 测试 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on 测试?
测试 uses a procedural map, which the game generates.
Population
What is the rank of 测试?
In the top 72% of all ranked servers, 测试 is #15,919 on player hours over the last seven days.
How full is 测试?
At present, 测试 is offline; the last sighting was 2 days 21 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does 测试 wipe?
There are too few wipes on record for 测试 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 23 hours ago the current world was created.
Server Info
What is the location of 测试?
No region tag is published by 测试, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 156.239.245.130:50000.
What Rust version is 测试 running?
Rust network protocol 2634 and build 167398 on Windows is what 测试 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is 测试 and is it currently online?
Offline at this moment: 测试. Last seen 2 days 21 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. The earliest Rust Analytics saw it was 11 October 2026.
Tags & Filters
What is the meaning of the tags on 测试?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which 测试 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does 测试 show up in Rust Analytics lists and filters?
On Rust Analytics, 测试 matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join 测试?
Type client.connect 156.239.245.130:50000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp2
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.