Vulture Sanctuary
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #6,087 top 28%
- Rank · 7d ago
- #11,652 ▲5565 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 28 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average | 380/425 | ▼−22−5.6% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average | 213/225 | ▼−104−32.7% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average | 280/300 | ▼−50−15.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average | 326/350 | ▲+6+2.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 975/1025 | ▲+932+2163.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average | 273/350 | ▼−40−12.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Vulture Sanctuary?
No gather rate is given in the name of Vulture Sanctuary. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Vulture Sanctuary?
A procedural map of size 4,500 with seed 1337 runs on Vulture Sanctuary, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Vulture Sanctuary?
In the top 28% of all ranked servers, Vulture Sanctuary is #6,087 on player hours over the last seven days.
How full is Vulture Sanctuary?
On Vulture Sanctuary, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Wipe Cycle
How often does Vulture Sanctuary wipe?
No rhythm can be told for Vulture Sanctuary yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 13 hours.
Server Overview
What is the location of Vulture Sanctuary?
No region is published by Vulture Sanctuary. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 156.38.153.242:10160.
What is the performance like on Vulture Sanctuary?
Average server fps for the last 48 hours is 59; the floor was 34. The entity count reached 120,985, covering buildings, deployables and all else in the world. Memory use peaked at 4,115 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is Vulture Sanctuary running?
Rust network protocol 2634 and build 167781 on Linux is what Vulture Sanctuary runs. Joining requires the same protocol on your game, which Steam updates.
Is Vulture Sanctuary up, and how consistent is its uptime?
The server is live: Vulture Sanctuary is online. The reported uptime puts its last restart at about 2 days 8 hours ago. The last 6 full days give 100% uptime, 144 hours on out of 144. First sighting by Rust Analytics: 8 October 2026.
Server Tags
What is the meaning of the tags on Vulture Sanctuary?
These tags are published by Vulture Sanctuary and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Vulture Sanctuary show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Vulture Sanctuary: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Vulture Sanctuary?
The console route: start Rust, press F1, enter client.connect 156.38.153.242:10160. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://server-svqdnsdm.rusters.io.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.