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RUST ANALYTICS
LIVE44,162PLY11,650SRV
QUOTE 157.180.57.222:28015 Online checked 7m ago

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|

2x moddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,250
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
2
player hours, last seven days
Map
4050
Procedural Map · seed 499460099
First seen
24 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:22 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 579 on average613/600−441−41.8%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 412 on average382/375−472−55.2%
3Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 334 on average44/100−123−73.6%
4Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 314 on average90/100−164−64.5%
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 276 on average134/150−379−73.9%
6MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 262 on average134/500−486−78.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| uses a procedural map of size 4,050 with seed 499460099, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| hold in the server rankings?

For the last seven days, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| holds rank #12,250 on player hours, in the top 56% of all ranked servers.

How many players does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| have?

0 of 100 slots on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

Wipe Frequency

On what cycle does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| wipe?

The record holds too few of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was created.

Server Overview

What is the location of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Its name points to Europe, but [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.180.57.222:28015.

What is the performance like on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

The last 48 hours average 166 server fps, the low being 111. At its peak it held 93,587 entities: buildings, deployables and the rest of the world. Up to 2,941 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| running?

The version in use at [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is up. It is taking players now. Its own uptime figure dates the last restart to roughly 23 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 24 October 2026.

Tags & Filters

What is the meaning of the tags on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| show up in Rust Analytics lists and filters?

On Rust Analytics, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Joining the Server

How can I connect to [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Type client.connect 157.180.57.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rust.goldteam.lv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.