Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,353 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 37854
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:20 UTC15h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 15.10EU · groups of 5 · weekly · 83 on average | 233/325 | ▲+164+235.7% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average | 21/100 | ▼−35−62.3% | |
| 3 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 14/200 | ▼−7−32.8% | |
| 4 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 0/50 | ▼−2−100.0% | |
| 5 | MAD RUSTgroups of 5 · weekly · 2 on average | 2/200 | ▼−2−50.0% | |
| 6 | 【辐射国度】月清养老服EA · groups of 6 · 2 on average | 4/150 | ▲+4 |
Quick answers
from the figures on this pageRules & Settings
How is Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Server. The maximum group size is 6 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on Rust Server?
The map on Rust Server is procedural, size 4,250, with seed 37854, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Rust Server?
In the top 69% of all ranked servers, Rust Server is #15,353 on player hours over the last seven days.
How many players does Rust Server have?
Right now, Rust Server is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 0 players.
Wipe Cycle
On what cycle does Rust Server wipe?
The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 15 hours.
Server Info
What is the location of Rust Server?
There is no region published for Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.250.203.118:25612.
What is the performance like on Rust Server?
The last 48 hours average 60 server fps, the low being 60. At its peak it held 103,698 entities: buildings, deployables and the rest of the world. Up to 3,247 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Rust Server is on which Rust version?
The version in use at Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Server?
No response from Rust Server. It was last seen 1 hours ago. The reported uptime puts its last restart at about 13 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts6 (Group limit): 6 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join Rust Server?
The console route: start Rust, press F1, enter client.connect 157.250.203.118:25612. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z
Game
gmrust
mp100
ts6
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.