Rustmania dev Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,508 top 70%
- Rank · 7d ago
- #16,111 ▼397 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 696261264
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 85 on average | 31/250 | ▼−21−40.4% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average | 16/100 | ▼−28−63.9% | |
| 3 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 10/200 | ▼−5−35.1% | |
| 4 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 0/50 | ▼−2−100.0% | |
| 5 | MAD RUSTgroups of 5 · weekly · 2 on average | 2/200 | ▼−2−42.9% | |
| 6 | 【辐射国度】月清养老服EA · groups of 6 · 2 on average | 3/150 | ▲+2+157.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rustmania dev Server?
No gather rate appears in the name of Rustmania dev Server. The maximum group size is 6 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rustmania dev Server?
A procedural map of size 3,000 with seed 696261264 runs on Rustmania dev Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does Rustmania dev Server hold in the server rankings?
In the top 70% of all ranked servers, Rustmania dev Server is #16,508 on player hours over the last seven days.
How full is Rustmania dev Server?
At present, Rustmania dev Server is offline; the last sighting was 13 days 20 hours ago.
Wipe Frequency
How often does Rustmania dev Server wipe?
The record holds too few of Rustmania dev Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 40 days 1 hours old.
Server Info
What is the server location for Rustmania dev Server?
For Rustmania dev Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.250.203.174:25886.
What Rust version is Rustmania dev Server running?
Rust network protocol 2633 and build 165217 on Linux is what Rustmania dev Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rustmania dev Server?
Offline at this moment: Rustmania dev Server. Last seen 13 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Rustmania dev Server?
Published by Rustmania dev Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts6 (Group limit): Team size caps at 6; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rustmania dev Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rustmania dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Rustmania dev Server?
Type client.connect 157.250.203.174:25886 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z
Game
gmrust
mp50
ts6
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.