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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 157.85.85.169:27995 Online checked 12m ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,456
top 43%
Rank · 7d ago
#4,630
4826 places down
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
1500
Procedural Map · seed 1368153990
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.2 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:17 UTC4d ago 2 – running 0
Sat 3 Oct, 18:32 UTC11d ago 5 halved by day 2 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average203/200−96−32.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average118/200−17−12.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average221/275+13+6.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average137/200−30−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average20/250−6−22.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average126/150−23−15.3%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 1368153990, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #9,456 on player hours, in the top 43% of all ranked servers.

What is the population on A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Cycle

How does A Shockbyte Rust Server handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 2 is where the crowd fell when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 7 hours old.

Server Details

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.85.169:27995 is its address.

Is A Shockbyte Rust Server performing well?

Server fps over the last 48 hours: 229 on average, 201 at the lowest. 16,865 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,712 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte Rust Server is on which Rust version?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up. It is taking players now. 3 days 18 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 97% uptime, 163 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.85.169:27995. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.