Skip to the page
RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 157.85.85.230:25333 Online checked 9m ago

A Shockbyte Rust Server

Players · last
0/ 5
−1−100.0%24h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 3
Rank
#5,938
top 27%
Rank · 7d ago
#5,370
568 places down
Last wipe
19h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
31
player hours, last seven days
Map
3500
Procedural Map · seed 471471404
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123410:0015:0016:0022:0003:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020010:0015:0016:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.9 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:57 UTC19h ago – – running 1
Sat 3 Oct, 15:27 UTC10d ago 4 halved by day 6 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average329/350−32−8.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average198/200−15−6.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average184/200+20+12.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average207/200−9−4.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−7−17.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average183/225+1+0.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 471471404 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #5,938 on player hours, in the top 27% of all ranked servers.

How many players does A Shockbyte Rust Server have?

0 of 5 slots on A Shockbyte Rust Server are filled right now. The mean over the last seven days is 0 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.

Wipe Schedule

How does A Shockbyte Rust Server handle wipe day?

The average peak across its recent wipes is 4 players. 23 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 6 when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 hours old.

Server Overview

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.85.230:25333.

How is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 138 on average, 45 at the lowest. The entity count reached 64,279, covering buildings, deployables and all else in the world. The memory ceiling reached 3,529 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

Online at this moment: A Shockbyte Rust Server. The reported uptime puts its last restart at about 18 hours ago. 7 full days have passed with 88% uptime, 148 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.85.230:25333. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.