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RUST ANALYTICS
LIVE83,212PLY11,714SRV
QUOTE 157.85.86.176:23760 Offline checked 1d ago

mess around

quad moddedoxidesoftcore
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#8,080
top 36%
Rank · 7d ago
#10,818
2738 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
4000
Procedural Map · seed 800000
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123417:0021:0001:0004:0008:0012:00

Hourly average and peak, UTC.

Server performance

0123417:0021:0001:0004:0008:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 36% of all ranked servers, and #445 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average2/233−1−25.0%
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average3/100+1+56.5%
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average3/200+2+100.0%
4[EA] Softcore 1quad · monthly · 116 on average120/350+10+9.1%
5[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average122/400−61−33.5%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average46/150+11+31.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on mess around?

No gather rate appears in the name of mess around. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.

Which map is played on mess around?

mess around uses a procedural map of size 4,000 with seed 800000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of mess around?

For the last seven days, mess around holds rank #8,080 on player hours, in the top 36% of all ranked servers. In the quad group, it ranks #445.

What is the population on mess around?

At present, mess around is offline; the last sighting was 27 hours ago. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

When does mess around schedule its wipes?

The record holds too few of mess around's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 20 hours.

Server Details

What is the location of mess around?

No region is published by mess around. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.86.176:23760.

How is the performance on mess around?

Average server fps for the last 48 hours is 4; the floor was 4. At its peak it held 139,639 entities: buildings, deployables and the rest of the world. Up to 4,525 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

mess around runs which version of Rust?

Rust network protocol 2634 and build 166494 on Linux is what mess around runs. Joining requires the same protocol on your game, which Steam updates.

Is mess around up, and how consistent is its uptime?

mess around is down. The last time we saw it was 27 hours ago. Its own uptime figure dates the last restart to roughly 11 days 16 hours ago. The last 7 full days give 93% uptime, 157 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on mess around?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): Slot count: 10; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which mess around publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

mess around appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include mess around: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to mess around?

Type client.connect 157.85.86.176:23760 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp10
Max players Slot count: 10.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.