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RUST ANALYTICS
LIVE77,568PLY11,678SRV
QUOTE 157.85.86.18:26019 Online checked 14m ago

Moose Knuckle Solo/Duo/Trio, 08/28

vanilla
Players · last
0/ 125
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,591
top 66%
Rank · 7d ago
#6,936
7655 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4000
Procedural Map · seed 765238292
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:06 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average577/600+25+4.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average451/400+27+6.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average144/200−32−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average346/375−69−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average305/400−4−1.2%

Quick answers

from the figures on this page

Map and Rules

How is Moose Knuckle Solo/Duo/Trio, 08/28 configured in terms of rules and settings?

No gather rate is given in the name of Moose Knuckle Solo/Duo/Trio, 08/28. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Moose Knuckle Solo/Duo/Trio, 08/28?

A procedural map of size 4,000 with seed 765238292 runs on Moose Knuckle Solo/Duo/Trio, 08/28, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Moose Knuckle Solo/Duo/Trio, 08/28 hold in the server rankings?

For the last seven days, Moose Knuckle Solo/Duo/Trio, 08/28 holds rank #14,591 on player hours, in the top 66% of all ranked servers.

What is the population on Moose Knuckle Solo/Duo/Trio, 08/28?

0 of 125 slots on Moose Knuckle Solo/Duo/Trio, 08/28 are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Frequency

What can you expect on wipe day for Moose Knuckle Solo/Duo/Trio, 08/28?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 44 hours after the wipe, the crowd peaked.

On what cycle does Moose Knuckle Solo/Duo/Trio, 08/28 wipe?

No rhythm can be told for Moose Knuckle Solo/Duo/Trio, 08/28 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 21 hours.

Server Overview

What is the server location for Moose Knuckle Solo/Duo/Trio, 08/28?

No region is published by Moose Knuckle Solo/Duo/Trio, 08/28. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.86.18:26019 is its address.

Is Moose Knuckle Solo/Duo/Trio, 08/28 performing well?

Average server fps for the last 48 hours is 128; the floor was 98. At its peak it held 91,214 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,534 MB. A climbing entity count plus low fps is the lag players report.

Moose Knuckle Solo/Duo/Trio, 08/28 is on which Rust version?

The version in use at Moose Knuckle Solo/Duo/Trio, 08/28: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Moose Knuckle Solo/Duo/Trio, 08/28 up, and how consistent is its uptime?

Moose Knuckle Solo/Duo/Trio, 08/28 is up. It is taking players now. The reported uptime puts its last restart at about 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Moose Knuckle Solo/Duo/Trio, 08/28?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it, which Moose Knuckle Solo/Duo/Trio, 08/28 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Moose Knuckle Solo/Duo/Trio, 08/28 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Moose Knuckle Solo/Duo/Trio, 08/28: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Moose Knuckle Solo/Duo/Trio, 08/28?

Type client.connect 157.85.86.18:26019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity: 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.