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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 157.85.86.35:28015 Offline checked 9d ago

NickelWaffles

quad moddedoxidesoftcore
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 71%
Rank · 7d ago
#16,953
953 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average2/233+2
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average2/100+2
3wuduan serverquad · 1 on average0/20−1−100.0%
4[EA] Softcore 1quad · monthly · 123 on average39/350−2−5.3%
5[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average122/400+27+28.9%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average15/150−12−45.1%

Quick answers

from the figures on this page

Server Rules

How is NickelWaffles configured in terms of rules and settings?

The name of NickelWaffles carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on NickelWaffles?

NickelWaffles uses a procedural map of size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of NickelWaffles?

In the top 71% of all ranked servers, NickelWaffles is #16,000 on player hours over the last seven days. In the quad group, it ranks #644.

How full is NickelWaffles?

At present, NickelWaffles is offline; the last sighting was 9 days 15 hours ago.

Wipe Cycle

When does NickelWaffles schedule its wipes?

The record holds too few of NickelWaffles's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 3 hours.

Server Info

What is the location of NickelWaffles?

There is no region published for NickelWaffles. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.86.35:28015 is its address.

What Rust version is NickelWaffles running?

Rust network protocol 2633 and build 163493 on Linux is what NickelWaffles runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is NickelWaffles and is it currently online?

Offline at this moment: NickelWaffles. Last seen 9 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on NickelWaffles?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp1 (Max players): It holds 1 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which NickelWaffles publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does NickelWaffles show up in Rust Analytics lists and filters?

On Rust Analytics, NickelWaffles matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Joining the Server

What is the process to join NickelWaffles?

Type client.connect 157.85.86.35:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp1
Max players It holds 1 slots.
ts4
Group limit Team size caps at 4.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.