testing
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,820 top 67% · #1485 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5h ago weekly schedule
- Next wipe
- – too few wipes seen yet
- Group limit
- duo players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Custom Map · seed 50000
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA, and #364 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:42 UTC5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 84 on average | 105/125 | ▲+93+793.6% | |
| 2 | RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 68 on average | 27/100 | ▼−27−50.3% | |
| 3 | US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average | 0/100 | ▪+0 | |
| 4 | WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 4 on average | 0/100 | ▼−1−100.0% | |
| 5 | Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on average | 2/50 | ▪+0+0.0% | |
| 6 | US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average | 3/100 | ▲+1+24.1% |
Quick answers
from the figures on this pageRules & Settings
How is testing configured in terms of rules and settings?
The name of testing carries no gather rate. duo caps groups at 2 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on testing?
The map on testing is procedural, size 1,000, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Activity
Where does testing sit in the rankings?
In the top 67% of all ranked servers, testing is #14,820 on player hours over the last seven days and #1,485 in North America. Among servers in duo, it stands at #364.
How full is testing?
On testing, 0 players are in now, out of 20 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. At 11:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Schedule
How often does testing wipe?
The record holds too few of testing's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was created. Its tags state a wipe every week.
Server Details
What is the location of testing?
The NA tag and North America are what testing lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.86.76:21595.
What is the performance like on testing?
Server fps over the last 48 hours: 240 on average, 239 at the lowest. 5,042 entities is the maximum carried: buildings, deployables and everything else. Up to 2,857 MB of memory was used. Low fps and growing entities are the source of felt lag.
testing runs which version of Rust?
The version in use at testing: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of testing?
testing is up. It is taking players now. The reported uptime puts its last restart at about 3 hours ago. First sighting by Rust Analytics: 16 October 2026.
Server Tags
What is the meaning of the tags on testing?
Published by testing for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp20 (Max players): Slot count: 20; ts2 (Group limit): 2 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
testing appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, testing matches these lists: Duo Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join testing?
Type client.connect 157.85.86.76:21595 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/BGKzykfwEC.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs167781,ts2
Game
gmvanilla
mp20
ts2
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
