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RUST ANALYTICS
LIVE74,270PLY11,699SRV
QUOTE 157.85.87.191:24162 Offline checked 3d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 125
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average432/500+107+33.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average358/400+43+13.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average303/325−13−4.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average336/350+50+17.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average331/450+80+32.0%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,901 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 3 days 5 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 10 hours ago the current world was created.

Server Overview

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.87.191:24162 is its address.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game, which Steam updates.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 3 days 5 hours ago. The last 3 full days give 21% uptime, 15 hours on out of 72. 10 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which A Shockbyte x Discord Production Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.87.191:24162 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity: 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.