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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 157.85.87.207:20201 Offline checked 27d ago

RUSTED KINGDOM

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average307/325−14−4.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average160/225−19−10.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average197/250+20+11.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−8−21.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average172/175+4+2.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUSTED KINGDOM?

The name of RUSTED KINGDOM carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RUSTED KINGDOM?

A procedural map runs on RUSTED KINGDOM, created by the game.

Player Count

What position does RUSTED KINGDOM hold in the server rankings?

In the top 70% of all ranked servers, RUSTED KINGDOM is #15,490 on player hours over the last seven days.

How full is RUSTED KINGDOM?

At present, RUSTED KINGDOM is offline; the last sighting was 27 days ago.

Wipe Frequency

How often does RUSTED KINGDOM wipe?

There are too few wipes on record for RUSTED KINGDOM to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 10 hours.

Server Info

Where can RUSTED KINGDOM be found?

No region is published by RUSTED KINGDOM. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.87.207:20201.

RUSTED KINGDOM is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Linux, running on RUSTED KINGDOM. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUSTED KINGDOM?

No response from RUSTED KINGDOM. It was last seen 27 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RUSTED KINGDOM?

These tags are published by RUSTED KINGDOM and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUSTED KINGDOM?

The following Rust Analytics lists feature RUSTED KINGDOM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RUSTED KINGDOM?

The console route: start Rust, press F1, enter client.connect 157.85.87.207:20201. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.