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RUST ANALYTICS
LIVE68,881PLY11,790SRV
QUOTE 157.85.87.35:28645 Online checked 12m ago

A Shockbyte Rust Server

Players · last
0/ 2
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,045
top 37%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
24 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5222:0003:0007:0012:0016:0021:00Wiped Sat 24 Oct, 22:27 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040022:0003:0007:0012:0016:0021:00Wiped Sat 24 Oct, 22:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 494 on average142/250−212−59.9%
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 444 on average254/325−74−22.6%
3Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 326 on average178/225−15−7.9%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 298 on average301/375+65+27.4%
5Rusty Moose |US Main|NA · groups of 12+ · weekly · 223 on average456/475+7+1.5%
6Rustafied.com - EU MainEU · groups of 16+ · weekly · 218 on average200/325−94−32.0%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #8,045 on player hours, in the top 37% of all ranked servers.

How many players does A Shockbyte Rust Server have?

0 of 2 slots on A Shockbyte Rust Server are filled right now. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

How often does A Shockbyte Rust Server wipe?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 hours.

Server Info

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.87.35:28645.

Is A Shockbyte Rust Server performing well?

Average server fps for the last 48 hours is 254; the floor was 246. At its peak it held 8,371 entities: buildings, deployables and the rest of the world. Up to 2,414 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

The server is live: A Shockbyte Rust Server is online. 22 hours ago is when it last restarted, judging by the uptime it reports. 24 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.87.35:28645. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.