A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,914 top 72%
- Rank · 7d ago
- #7,290 ▼9624 places down
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2500 Procedural Map · seed 1044251660
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 529/525 | ▼−43−7.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 293/325 | ▼−131−30.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 149/200 | ▲+22+17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 343/375 | ▲+14+4.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 140/250 | ▲+93+200.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 251/300 | ▼−56−18.4% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 2,500, with seed 1044251660, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does A Shockbyte Rust Server sit in the rankings?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #16,914 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
Right now, A Shockbyte Rust Server is offline; the last sighting was 18 days 10 hours ago.
Wipe Cycle
On what cycle does A Shockbyte Rust Server wipe?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 2 hours ago the current world was created.
Server Details
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.88.174:28799 is its address.
A Shockbyte Rust Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
A Shockbyte Rust Server is down. The last time we saw it was 18 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.88.174:28799. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.