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RUST ANALYTICS
LIVE43,876PLY11,649SRV
QUOTE 157.85.88.86:28015 Online checked 10m ago

Texans Cowboy vs Aussie Mafia

monthly wipes vanillamoddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#14,235
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
monthly schedule
Next wipe
10d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 40000
First seen
25 Oct 2026
no hostname published

Players

AveragePeak
0123409:0013:0017:0022:0002:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040009:0013:0017:0022:0002:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 10d 10h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average82/1000−221−73.0%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 79 on average170/700+158+1357.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average29/1000−52−64.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 57 on average16/1000−21−57.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 52 on average2/700−12−85.5%
6Atlas - EU Long | Vanilla | No BP wipesEU · groups of 16+ · monthly · 46 on average47/100−3−6.6%

Quick answers

from the figures on this page

Server Rules

How is Texans Cowboy vs Aussie Mafia configured in terms of rules and settings?

No gather rate appears in the name of Texans Cowboy vs Aussie Mafia. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on Texans Cowboy vs Aussie Mafia?

The map on Texans Cowboy vs Aussie Mafia is procedural, size 4,000, with seed 40000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Texans Cowboy vs Aussie Mafia?

In the top 65% of all ranked servers, Texans Cowboy vs Aussie Mafia is #14,235 on player hours over the last seven days.

How many players does Texans Cowboy vs Aussie Mafia have?

0 of 200 slots on Texans Cowboy vs Aussie Mafia are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. At 10:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

How often does Texans Cowboy vs Aussie Mafia wipe?

Using the force wipe, Texans Cowboy vs Aussie Mafia's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 24 days 11 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the server location for Texans Cowboy vs Aussie Mafia?

There is no region published for Texans Cowboy vs Aussie Mafia. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.88.86:28015 is its address.

What is the performance like on Texans Cowboy vs Aussie Mafia?

Average server fps for the last 48 hours is 183; the floor was 105. The entity count reached 95,476, covering buildings, deployables and all else in the world. Memory use peaked at 3,678 MB. A climbing entity count plus low fps is the lag players report.

Texans Cowboy vs Aussie Mafia runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Texans Cowboy vs Aussie Mafia. Joining requires the same protocol on your game, which Steam updates.

How reliable is Texans Cowboy vs Aussie Mafia and is it currently online?

Online at this moment: Texans Cowboy vs Aussie Mafia. Its own uptime figure dates the last restart to roughly 20 hours ago. The earliest Rust Analytics saw it was 25 October 2026.

Tags & Filters

How should you interpret the tags on Texans Cowboy vs Aussie Mafia?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): It holds 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Texans Cowboy vs Aussie Mafia publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Texans Cowboy vs Aussie Mafia show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Texans Cowboy vs Aussie Mafia: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What is the process to join Texans Cowboy vs Aussie Mafia?

The console route: start Rust, press F1, enter client.connect 157.85.88.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/G4rBqJUUJ.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players It holds 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.