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RUST ANALYTICS
LIVE78,891PLY11,665SRV
QUOTE 157.85.90.150:21509 Offline checked 16h ago

slayworld1

Players · last
1/ 40
+124h
2% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#11,976
top 54%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75110:0012:0014:0017:0019:0021:00Wiped Wed 14 Oct, 10:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040010:0012:0014:0017:0019:0021:00Wiped Wed 14 Oct, 10:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average483/575−73−13.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average301/325−127−29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average29/200−147−83.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average331/375−28−7.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average699/250+652+1395.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average243/325−88−26.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on slayworld1?

No gather rate is given in the name of slayworld1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on slayworld1?

slayworld1 uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does slayworld1 hold in the server rankings?

For the last seven days, slayworld1 holds rank #11,976 on player hours, in the top 54% of all ranked servers.

How full is slayworld1?

At present, slayworld1 is offline; the last sighting was 16 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

Wipe Frequency

On what cycle does slayworld1 wipe?

The record holds too few of slayworld1's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 hours.

Server Details

What is the location of slayworld1?

For slayworld1, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.90.150:21509.

How is the performance on slayworld1?

Server fps over the last 48 hours: 236 on average, 219 at the lowest. 8,232 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,019 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is slayworld1 running?

The version in use at slayworld1: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of slayworld1?

Offline at this moment: slayworld1. Last seen 16 hours ago. Its own uptime figure dates the last restart to roughly 10 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on slayworld1?

Published by slayworld1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

slayworld1 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include slayworld1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join slayworld1?

The console route: start Rust, press F1, enter client.connect 157.85.90.150:21509. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.