A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #3,691 top 17%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 109 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1862422565
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:31 UTC13h ago | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC1d ago | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC1d ago | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC4d ago | 3 | held half | 2.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 152 on average | 176/300 | ▲+90+103.5% | |
| 2 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 26 on average | 10/150 | ▼−17−63.5% | |
| 3 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 9 on average | 5/150 | ▼−5−49.6% | |
| 4 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 23.10EU · groups of 8+ · monthly · 3 on average | 2/300 | ▼−2−52.9% | |
| 5 | [RU] Сибирь SEMI-CLASSIC|MAX3 24.10EU · groups of 8+ · weekly · 1 on average | 0/200 | ▼−1−100.0% | |
| 6 | Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10EU · groups of 8+ · monthly · 1 on average | 2/200 | ▼−5−71.1% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500, with seed 1862422565, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 17% of all ranked servers, A Shockbyte Rust Server is #3,691 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
On A Shockbyte Rust Server, 0 players are in now, out of 10 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.
Wipe Frequency
How often does A Shockbyte Rust Server wipe?
Every few hours A Shockbyte Rust Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Details
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.91.199:24489 is its address.
What is the performance like on A Shockbyte Rust Server?
The last 48 hours average 182 server fps, the low being 116. The entity count reached 69,836, covering buildings, deployables and all else in the world. The memory ceiling reached 3,635 MB. A climbing entity count plus low fps is the lag players report.
A Shockbyte Rust Server is on which Rust version?
The build is Rust network protocol 2635 and build 168909 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is up. It is taking players now. 4 hours ago is when it last restarted, judging by the uptime it reports. The last 3 full days give 100% uptime, 72 hours on out of 72. 22 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.91.199:24489. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.