A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,121 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 493/525 | ▼−41−7.7% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 188/200 | ▼−47−19.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 345/375 | ▼−106−23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 332/350 | ▼−115−25.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1062/1075 | ▲+1023+2634.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 275/325 | ▼−98−26.2% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte Rust Server configured in terms of rules and settings?
The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
A procedural map runs on A Shockbyte Rust Server, created by the game.
Activity
What position does A Shockbyte Rust Server hold in the server rankings?
In the top – of all ranked servers, A Shockbyte Rust Server is #15,121 on player hours over the last seven days.
What is the population on A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline; the last sighting was 31 days 13 hours ago.
Wipe Cycle
On what cycle does A Shockbyte Rust Server wipe?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 34 days 15 hours old.
Server Details
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.92.219:27402.
A Shockbyte Rust Server is on which Rust version?
Rust network protocol 2633 and build 163493 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is down. The last time we saw it was 31 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to A Shockbyte Rust Server?
Type client.connect 157.85.92.219:27402 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp1
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.