A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,490 top 70%
- Rank · 7d ago
- #15,850 ▲360 places up
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 274/250 | ▼−47−14.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/200 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 152/200 | ▼−30−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−19−49.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 117/150 | ▼−51−30.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of A Shockbyte x Discord Production Rust Server?
For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,490 on player hours, in the top 70% of all ranked servers.
How many players does A Shockbyte x Discord Production Rust Server have?
At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 25 days 11 hours ago.
Wipe Frequency
How often does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 30 days 23 hours ago the current world was created.
Server Info
What is the server location for A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.92.250:28765 is its address.
A Shockbyte x Discord Production Rust Server is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Linux, running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
No response from A Shockbyte x Discord Production Rust Server. It was last seen 25 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Shockbyte x Discord Production Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.92.250:28765. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp40
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.