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RUST ANALYTICS
LIVE43,380PLY11,503SRV
QUOTE 157.85.93.130:24304 Offline checked 9d ago

Pve Primitive

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 71%
Rank · 7d ago
#9,459
6489 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:04 UTC9d ago 0 – running 0
Mon 5 Oct, 15:56 UTC9d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average303/300−110−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average164/200−83−33.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average156/200−13−7.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average180/200−2−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+11+37.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average188/225−29−13.5%

Quick answers

from the figures on this page

Map and Rules

How is Pve Primitive configured in terms of rules and settings?

No gather rate is given in the name of Pve Primitive. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Pve Primitive?

A procedural map of size 3,000 with seed 50000 runs on Pve Primitive, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Pve Primitive hold in the server rankings?

In the top 71% of all ranked servers, Pve Primitive is #15,948 on player hours over the last seven days.

How many players does Pve Primitive have?

Right now, Pve Primitive is offline; the last sighting was 9 days 9 hours ago.

Wipe Schedule

How does Pve Primitive handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Pve Primitive schedule its wipes?

The record holds too few of Pve Primitive's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 9 hours ago the current world was created.

Server Info

What is the server location for Pve Primitive?

For Pve Primitive, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.93.130:24304.

Pve Primitive is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what Pve Primitive runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Pve Primitive?

Pve Primitive is down. The last time we saw it was 9 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Server Tags

What is the meaning of the tags on Pve Primitive?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Pve Primitive publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Pve Primitive appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Pve Primitive: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Pve Primitive?

The console route: start Rust, press F1, enter client.connect 157.85.93.130:24304. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.