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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 157.85.94.47:23334 Online checked 7m ago

US West MegaSack

moddedoxide
Players · last
0/ 75
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#16,709
796 places up
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 16:18 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average31/175−1−2.4%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average12/50−2−12.7%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100+2+30.4%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average6/100−3−33.9%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average10/90−1−11.1%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average5/150−5−52.0%

Quick answers

from the figures on this page

Server Rules

How is US West MegaSack configured in terms of rules and settings?

No gather rate appears in the name of US West MegaSack. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on US West MegaSack?

A procedural map of size 1,500 with seed 50000 runs on US West MegaSack, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does US West MegaSack hold in the server rankings?

For the last seven days, US West MegaSack holds rank #15,913 on player hours, in the top 72% of all ranked servers.

How many players does US West MegaSack have?

0 of 75 slots on US West MegaSack are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for US West MegaSack?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does US West MegaSack wipe?

The record holds too few of US West MegaSack's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 days.

Server Details

Where can US West MegaSack be found?

No region tag is published by US West MegaSack, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.94.47:23334 is its address.

What is the performance like on US West MegaSack?

Average server fps for the last 48 hours is 233; the floor was 220. 8,184 entities is the maximum carried: buildings, deployables and everything else. Up to 3,708 MB of memory was used. A climbing entity count plus low fps is the lag players report.

US West MegaSack is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what US West MegaSack runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is US West MegaSack and is it currently online?

Online at this moment: US West MegaSack. The reported uptime puts its last restart at about 14 days 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Server Tags

How should you interpret the tags on US West MegaSack?

These tags are published by US West MegaSack and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does US West MegaSack show up in Rust Analytics lists and filters?

These Rust Analytics lists include US West MegaSack: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join US West MegaSack?

The console route: start Rust, press F1, enter client.connect 157.85.94.47:23334. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.