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RUST ANALYTICS
LIVE43,380PLY11,503SRV
QUOTE 157.85.95.128:28015 Offline checked 3d ago

A Shockbyte Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
#15,970
90 places up
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
67%
else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 23:49 UTC16d ago 2 – running 1
Mon 28 Sep, 11:29 UTC16d ago 2 – 0.5 days 1
Fri 25 Sep, 12:04 UTC19d ago 2 held half 3 days 1
Tue 22 Sep, 08:57 UTC23d ago 0 – 3.1 days 0
Thu 17 Sep, 14:35 UTC27d ago 2 halved by day 2 4.8 days 0
Sun 13 Sep, 13:36 UTC31d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average303/300−110−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average164/200−83−33.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average156/200−13−7.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average180/200−2−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+11+37.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average188/225−29−13.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does A Shockbyte Rust Server hold in the server rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,880 on player hours, in the top 72% of all ranked servers.

How full is A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline; the last sighting was 3 days 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for A Shockbyte Rust Server?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

A Shockbyte Rust Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 16 days 9 hours old.

Server Overview

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.95.128:28015 is its address.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down. The last time we saw it was 3 days 4 hours ago. 61% is its uptime for the last 7 full days, 102 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.95.128:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.