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RUST ANALYTICS
LIVE85,506PLY11,704SRV
QUOTE 157.85.95.86:21461 Offline checked 14d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,859
top 71%
Rank · 7d ago
#15,472
1387 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average523/575+72+16.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average453/500+3+0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average242/250−36−13.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average443/475+27+6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average39/250−35−47.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average392/450+61+18.3%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #16,859 on player hours, in the top 71% of all ranked servers.

What is the population on A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 14 days 23 hours ago.

Wipe Frequency

When does A Shockbyte x Discord Production Rust Server schedule its wipes?

No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 1 hours.

Server Overview

What is the server location for A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.95.86:21461 is its address.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 14 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.95.86:21461 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.