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RUST ANALYTICS
LIVE50,622PLY11,517SRV
QUOTE 157.90.108.142:28015 Online EU checked 7m ago

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More

monthly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,574
top 34% · #2000 in EU
Rank · 7d ago
#6,363
1211 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
5400
Custom Map · seed 1216820474
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average17/400−5−23.3%
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 11 on average15/400+4+41.7%
3Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average8/100+2+43.3%
4JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average6/120+1+20.0%
5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average2/120+1

Quick answers

from the figures on this page

Server Rules

How is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More configured in terms of rules and settings?

The name of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs primitive, firearms are excluded, leaving bows, spears and melee. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

This page provides the published map file for the custom map of size 5,400 on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More.

Population

What position does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More hold in the server rankings?

In the top 34% of all ranked servers, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is #7,574 on player hours over the last seven days and #2,000 in Europe.

What is the population on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

0 of 100 slots on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More are filled at the moment. Average players over seven days: 0; peak: 3. At 15:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The average peak across its recent wipes is 1 players. 39 hours after the latest wipe, the crowd reached its peak.

On what cycle does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipe?

The only wipe at [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 16 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the location of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

With the EU tag, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.90.108.142:28015 is its address.

Is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More performing well?

The last 48 hours average 239 server fps, the low being 234. 155,366 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,872 MB. Low fps and growing entities are the source of felt lag.

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is on which Rust version?

The version in use at [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The server is live: [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is online. The reported uptime puts its last restart at about 23 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

These tags are published by [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More and read by the game's server browser: gmprimitive (Game mode): The primitive ruleset removes guns, leaving bows, spears and melee; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: Rust servers: Europe, Modded Rust servers and Primitive Rust servers: live list. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

Type client.connect 157.90.108.142:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://projectbackend.com/medievalrust/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmprimitive,cs167781,ts8,rustmaps

Game

gmprimitive
Game mode The primitive ruleset removes guns, leaving bows, spears and melee.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.