[Octagrama] Latam X5: TEAM 8
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #5,938 top 27% · #142 in SA
- Rank · 7d ago
- #7,064 ▲1126 places up
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 13h Thu 15 Oct, 07:43 UTC
- Group limit
- 8 8, the default
- Gather rate
- 5x read from the name
- Score
- 30 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1487986367
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 63% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 13hThu 15 Oct, 07:43 UTC
- 7d 13hThu 22 Oct, 07:43 UTC
- 14d 13hThu 29 Oct, 07:43 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 28d 13hThu 12 Nov, 07:43 UTC
- 35d 13hThu 19 Nov, 07:43 UTC
- 42d 13hThu 26 Nov, 07:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:43 UTC6d ago | 4 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [LATAM] LUNARUST X5 | 12/10 WipeSA · groups of 8+ · 5x · weekly · 43 on average | 22/100 | ▼−42−65.4% | |
| 2 | RUST BRASIL SUL 10X (SOLO) WIPE FULL 11/10SA · groups of 8+ · 10x · weekly · 7 on average | 5/75 | ▼−7−59.5% | |
| 3 | [LATAM] LUNARUST X10 | 14/10 WipeSA · groups of 8+ · 10x · weekly · 7 on average | 6/100 | ▲+5+380.0% | |
| 4 | LATAM BR - South of the World | 5x - MensalSA · groups of 8+ · 5x · monthly · 2 on average | 3/100 | ▲+1+50.0% | |
| 5 | [AR] KUKARUST X5 | MAX 5 | 2WEEK MAP | MONTHLY BPSA · groups of 8+ · 5x · monthly · 2 on average | 1/100 | ▪+0−33.3% | |
| 6 | [BR] RUST PLAYER 5X 09/10SA · groups of 8+ · 5x · monthly · 1 on average | 1/100 | ▼−2−63.6% |
Quick answers
from the figures on this pageMap and Rules
How is [Octagrama] Latam X5: TEAM 8 configured in terms of rules and settings?
[Octagrama] Latam X5: TEAM 8 carries its gather rate in its name: 5x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
What is the current map on [Octagrama] Latam X5: TEAM 8?
The map on [Octagrama] Latam X5: TEAM 8 is procedural, size 3,000, with seed 1487986367, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does [Octagrama] Latam X5: TEAM 8 hold in the server rankings?
On seven-day player hours, [Octagrama] Latam X5: TEAM 8 sits at #5,938, in the top 27% across ranked servers and #142 in South America.
How many players does [Octagrama] Latam X5: TEAM 8 have?
On [Octagrama] Latam X5: TEAM 8, 0 players are in now, out of 150 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 0 players.
Wipe Cycle
What happens on wipe day at [Octagrama] Latam X5: TEAM 8?
The average peak across its recent wipes is 4 players. 42 hours after the latest wipe, the crowd reached its peak.
How often does [Octagrama] Latam X5: TEAM 8 wipe?
The schedule at [Octagrama] Latam X5: TEAM 8 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 07:43 UTC. 6 days 10 hours ago the current world was created. Its tags state a wipe every week.
Server Details
Where can [Octagrama] Latam X5: TEAM 8 be found?
With the SA tag, [Octagrama] Latam X5: TEAM 8 lists itself in South America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.112.138.116:28081.
Is [Octagrama] Latam X5: TEAM 8 performing well?
Server fps over the last 48 hours: 178 on average, 152 at the lowest. The entity count reached 46,691, covering buildings, deployables and all else in the world. The memory ceiling reached 3,041 MB. What players feel as lag is low fps together with a rising entity count.
[Octagrama] Latam X5: TEAM 8 is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what [Octagrama] Latam X5: TEAM 8 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [Octagrama] Latam X5: TEAM 8 and is it currently online?
[Octagrama] Latam X5: TEAM 8 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 99% is its uptime for the last 7 full days, 167 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [Octagrama] Latam X5: TEAM 8?
These tags are published by [Octagrama] Latam X5: TEAM 8 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; SA (South America): The browser places this server in South America. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [Octagrama] Latam X5: TEAM 8 show up in Rust Analytics lists and filters?
On Rust Analytics, [Octagrama] Latam X5: TEAM 8 matches these lists: Rust servers with 5x gather rates and Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Joining the Server
What steps do I take to join [Octagrama] Latam X5: TEAM 8?
Type client.connect 159.112.138.116:28081 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.gamehost.cl/.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^w,^v,SA,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
