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RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 159.118.19.207:28015 Offline checked 9d ago

VKrutch

quad softcore
Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,518
top 64%
Rank · 7d ago
#15,307
789 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 33625986
First seen
24 Sep 2026
^

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 64% of all ranked servers, and #622 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:15 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 120 on average92/350−43−31.9%
2[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average37/400−9−19.9%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average86/150−26−23.5%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average18/200+8+84.6%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on VKrutch?

No gather rate is given in the name of VKrutch. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on VKrutch?

The map on VKrutch is procedural, size 3,500, with seed 33625986, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does VKrutch hold in the server rankings?

In the top 64% of all ranked servers, VKrutch is #14,518 on player hours over the last seven days. Among servers in quad, it stands at #622.

How many players does VKrutch have?

Right now, VKrutch is offline; the last sighting was 9 days 9 hours ago.

Wipe Frequency

How does VKrutch handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does VKrutch wipe?

There are too few wipes on record for VKrutch to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was created.

Server Info

What is the location of VKrutch?

No region is published by VKrutch. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.118.19.207:28015.

VKrutch runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on VKrutch. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is VKrutch and is it currently online?

No response from VKrutch. It was last seen 9 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on VKrutch?

Published by VKrutch for the game's server browser to read: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp20 (Max players): Capacity: 20 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

VKrutch appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, VKrutch matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What is the process to join VKrutch?

Type client.connect 159.118.19.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp20
Max players Capacity: 20 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.