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RUST ANALYTICS
LIVE44,974PLY11,501SRV
QUOTE 159.196.30.227:20030 Online checked 10m ago

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

1000x biweekly wipes vanillamoddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#3,975
top 18%
Rank · 7d ago
#4,491
516 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 10h
Thu 15 Oct, 20:51 UTC
Group limit
8
8, the default
Gather rate
1000x
read from the name
Score
105
player hours, last seven days
Map
3500
Procedural Map · seed 2022849334
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 20:51 UTCin 1d 10h

Its biweekly schedule tag · low confidence

usual gap
13.5 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 1d 10hThu 15 Oct, 20:51 UTC
  2. 15d 10hThu 29 Oct, 20:51 UTC
  3. 22d 9hThu 5 Nov, 19:00 UTCFW
  4. 29d 10hThu 12 Nov, 20:51 UTC
  5. 43d 10hThu 26 Nov, 20:51 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:51 UTC FW12d ago 2 – running 0
Fri 18 Sep, 08:37 UTC26d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 24 on average0/100−32−100.0%
2[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 19 on average30/2000+1+3.7%
3Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 12 on average33/100+32+3200.0%
4[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 5 on average9/30−1−6.1%
5[AU] Rustron 10x PVE | Skill Tree | Fishing | FarmingOC · groups of 8+ · 10x · monthly · 4 on average9/20+3+42.1%
6Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 3 on average0/50−3−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

A gather rate of 1000x appears in the name of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is disabled.

What is the current map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked uses a procedural map of size 3,500 with seed 2022849334, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sit in the rankings?

For the last seven days, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked holds rank #3,975 on player hours, in the top 18% of all ranked servers.

How full is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

0 of 100 slots on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked are filled right now. The mean over the last seven days is 1 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 2 players.

Wipe Cycle

What happens on wipe day at [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 18 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 4 the crowd dropped below half.

When does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked schedule its wipes?

The prediction follows the tag because too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 20:51 UTC. 12 days 13 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Info

Where can [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked be found?

No region tag is published by [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.196.30.227:20030.

How is the performance on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The last 48 hours average 14 server fps, the low being 6. At its peak it held 83,360 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,873 MB. Low fps and growing entities are the source of felt lag.

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs which version of Rust?

The version in use at [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked and is it currently online?

Online at this moment: [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. 1 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Published by [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust servers with a gather rate above 10x, Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Connection

What steps do I take to join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The console route: start Rust, press F1, enter client.connect 159.196.30.227:20030. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.