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RUST ANALYTICS
LIVE43,380PLY11,503SRV
QUOTE 159.26.112.22:28015 Offline checked 24d ago

THORNBLOOM Local Skin Lab

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,516
no region published
Rank · 7d ago
#15,134
382 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average303/300−110−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average164/200−83−33.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average156/200−13−7.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average180/200−2−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+11+37.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average188/225−29−13.5%

Quick answers

from the figures on this page

Rules & Settings

How is THORNBLOOM Local Skin Lab configured in terms of rules and settings?

No gather rate is given in the name of THORNBLOOM Local Skin Lab. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on THORNBLOOM Local Skin Lab?

A procedural map runs on THORNBLOOM Local Skin Lab, created by the game.

Player Count

Where does THORNBLOOM Local Skin Lab sit in the rankings?

In the top – of all ranked servers, THORNBLOOM Local Skin Lab is #15,516 on player hours over the last seven days.

What is the population on THORNBLOOM Local Skin Lab?

Right now, THORNBLOOM Local Skin Lab is offline; the last sighting was 24 days 21 hours ago.

Wipe Frequency

How often does THORNBLOOM Local Skin Lab wipe?

The record holds too few of THORNBLOOM Local Skin Lab's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 24 days 21 hours old.

Server Info

What is the location of THORNBLOOM Local Skin Lab?

No region is published by THORNBLOOM Local Skin Lab. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 159.26.112.22:28015 is its address.

THORNBLOOM Local Skin Lab runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on THORNBLOOM Local Skin Lab. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is THORNBLOOM Local Skin Lab and is it currently online?

THORNBLOOM Local Skin Lab is down. The last time we saw it was 24 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on THORNBLOOM Local Skin Lab?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which THORNBLOOM Local Skin Lab publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature THORNBLOOM Local Skin Lab?

These Rust Analytics lists include THORNBLOOM Local Skin Lab: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join THORNBLOOM Local Skin Lab?

The console route: start Rust, press F1, enter client.connect 159.26.112.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.