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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 159.26.112.38:28115 Offline checked 17d ago

RustRearm Native Studio

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,724
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep29 Sep1 Oct2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average302/325−19−6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average96/225−83−46.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−14−36.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average140/175−28−16.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustRearm Native Studio?

The name of RustRearm Native Studio carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustRearm Native Studio?

A procedural map runs on RustRearm Native Studio, created by the game.

Activity

Where does RustRearm Native Studio sit in the rankings?

For the last seven days, RustRearm Native Studio holds rank #15,724 on player hours, in the top 67% of all ranked servers.

What is the population on RustRearm Native Studio?

Right now, RustRearm Native Studio is offline; the last sighting was 17 days 7 hours ago.

Wipe Frequency

When does RustRearm Native Studio schedule its wipes?

No rhythm can be told for RustRearm Native Studio yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 8 hours ago the current world was created.

Server Overview

What is the location of RustRearm Native Studio?

No region is published by RustRearm Native Studio. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 159.26.112.38:28115.

RustRearm Native Studio runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on RustRearm Native Studio. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustRearm Native Studio?

No response from RustRearm Native Studio. It was last seen 17 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Server Tags

What is the meaning of the tags on RustRearm Native Studio?

These tags are published by RustRearm Native Studio and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustRearm Native Studio?

The following Rust Analytics lists feature RustRearm Native Studio: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to RustRearm Native Studio?

The console route: start Rust, press F1, enter client.connect 159.26.112.38:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.