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RUST ANALYTICS
LIVE83,212PLY11,714SRV
QUOTE 159.69.56.164:7071 Online checked 8m ago

HONESTRUST PVP #1 | x10 | No BP | Fast Progression

10x moddedoxide
Players · last
0/ 600
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 600
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,502
top 43%
Rank · 7d ago
#8,144
1358 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
6
player hours, last seven days
Map
5000
Procedural Map · seed 903494970
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3.5

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW12d ago 1 – running 0
Fri 25 Sep, 18:07 UTC18d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 18:06 UTC25d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average481/550−43−8.3%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average88/200−78−46.9%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 163 on average146/150+23+18.3%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average122/350−39−24.4%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average78/150−53−40.4%
6Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average8/50−8−48.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

The map on HONESTRUST PVP #1 | x10 | No BP | Fast Progression is procedural, size 5,000, with seed 903494970, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does HONESTRUST PVP #1 | x10 | No BP | Fast Progression sit in the rankings?

In the top 43% of all ranked servers, HONESTRUST PVP #1 | x10 | No BP | Fast Progression is #9,502 on player hours over the last seven days.

What is the population on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

On HONESTRUST PVP #1 | x10 | No BP | Fast Progression, 0 players are in now, out of 600 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

An average of 1 players marked the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 3.5 when it did not hold.

When does HONESTRUST PVP #1 | x10 | No BP | Fast Progression schedule its wipes?

There is no next wipe to predict for HONESTRUST PVP #1 | x10 | No BP | Fast Progression, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 21 hours old.

Server Details

Where can HONESTRUST PVP #1 | x10 | No BP | Fast Progression be found?

There is no region published for HONESTRUST PVP #1 | x10 | No BP | Fast Progression. Rust Analytics reports the location a server claims, not the machine's actual location. 159.69.56.164:7071 is its address.

What is the performance like on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Server fps over the last 48 hours: 120 on average, 76 at the lowest. The entity count reached 143,483, covering buildings, deployables and all else in the world. Memory use peaked at 4,483 MB. A climbing entity count plus low fps is the lag players report.

HONESTRUST PVP #1 | x10 | No BP | Fast Progression is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on HONESTRUST PVP #1 | x10 | No BP | Fast Progression. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Online at this moment: HONESTRUST PVP #1 | x10 | No BP | Fast Progression. Its own uptime figure dates the last restart to roughly 8 hours ago. The last 7 full days give 67% uptime, 113 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

These tags are published by HONESTRUST PVP #1 | x10 | No BP | Fast Progression and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp600 (Max players): Capacity: 600 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

On Rust Analytics, HONESTRUST PVP #1 | x10 | No BP | Fast Progression matches these lists: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

What steps do I take to join HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Type client.connect 159.69.56.164:7071 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://honestrust.eu/.

Server tags

what each one means

Published as mp600,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp600
Max players Capacity: 600 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.