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RUST ANALYTICS
LIVE78,140PLY11,662SRV
QUOTE 160.251.178.246:28015 Offline checked 11d ago

RustServer_12437

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,998
top 70%
Rank · 7d ago
#10,171
5827 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 26677
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average583/600+31+5.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/475+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average150/200−26−15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average329/375−86−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−31−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average306/400−3−0.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_12437?

The name of RustServer_12437 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_12437?

The map on RustServer_12437 is procedural, size 3,000, with seed 26677, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does RustServer_12437 hold in the server rankings?

In the top 70% of all ranked servers, RustServer_12437 is #15,998 on player hours over the last seven days.

How full is RustServer_12437?

Right now, RustServer_12437 is offline; the last sighting was 11 days 2 hours ago.

Wipe Cycle

On what cycle does RustServer_12437 wipe?

There are too few wipes on record for RustServer_12437 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 36 days 1 hours ago the current world was created.

Server Info

What is the server location for RustServer_12437?

There is no region published for RustServer_12437. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.178.246:28015 is its address.

RustServer_12437 is on which Rust version?

The version in use at RustServer_12437: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_12437 up, and how consistent is its uptime?

RustServer_12437 is down. The last time we saw it was 11 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_12437?

These tags are published by RustServer_12437 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_12437?

These Rust Analytics lists include RustServer_12437: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RustServer_12437?

The console route: start Rust, press F1, enter client.connect 160.251.178.246:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.