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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 160.251.185.221:28015 Offline checked 1d ago

RustServer_18978

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
#16,709
790 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 25593
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123414:0018:0022:0001:0005:0009:00

Hourly average and peak, UTC.

Server performance

05010015020014:0018:0022:0001:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average346/375−44−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+25+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average315/325−81−20.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average303/375+25+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_18978?

The name of RustServer_18978 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_18978?

RustServer_18978 uses a procedural map of size 3,000 with seed 25593, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of RustServer_18978?

In the top 72% of all ranked servers, RustServer_18978 is #15,919 on player hours over the last seven days.

What is the population on RustServer_18978?

Right now, RustServer_18978 is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does RustServer_18978 wipe?

No rhythm can be told for RustServer_18978 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 15 hours.

Server Info

What is the server location for RustServer_18978?

There is no region published for RustServer_18978. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.185.221:28015 is its address.

What is the performance like on RustServer_18978?

The last 48 hours average 146 server fps, the low being 112. The entity count reached 48,057, covering buildings, deployables and all else in the world. The memory ceiling reached 3,412 MB. What players feel as lag is low fps together with a rising entity count.

RustServer_18978 is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_18978 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer_18978 up, and how consistent is its uptime?

No response from RustServer_18978. It was last seen 28 hours ago. The reported uptime puts its last restart at about 12 days 21 hours ago. 7 full days have passed with 92% uptime, 154 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on RustServer_18978?

These tags are published by RustServer_18978 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustServer_18978 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustServer_18978: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join RustServer_18978?

Type client.connect 160.251.185.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.