RustServer_18978
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- #16,709 ▲790 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 25593
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 551/575 | ▼−9−1.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 346/375 | ▼−44−11.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 158/200 | ▲+25+18.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 315/325 | ▼−81−20.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−15−24.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 303/375 | ▲+25+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_18978?
The name of RustServer_18978 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustServer_18978?
RustServer_18978 uses a procedural map of size 3,000 with seed 25593, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of RustServer_18978?
In the top 72% of all ranked servers, RustServer_18978 is #15,919 on player hours over the last seven days.
What is the population on RustServer_18978?
Right now, RustServer_18978 is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does RustServer_18978 wipe?
No rhythm can be told for RustServer_18978 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 15 hours.
Server Info
What is the server location for RustServer_18978?
There is no region published for RustServer_18978. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.185.221:28015 is its address.
What is the performance like on RustServer_18978?
The last 48 hours average 146 server fps, the low being 112. The entity count reached 48,057, covering buildings, deployables and all else in the world. The memory ceiling reached 3,412 MB. What players feel as lag is low fps together with a rising entity count.
RustServer_18978 is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_18978 runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer_18978 up, and how consistent is its uptime?
No response from RustServer_18978. It was last seen 28 hours ago. The reported uptime puts its last restart at about 12 days 21 hours ago. 7 full days have passed with 92% uptime, 154 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on RustServer_18978?
These tags are published by RustServer_18978 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustServer_18978 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_18978: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join RustServer_18978?
Type client.connect 160.251.185.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.