RustServer_1614
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,025 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 427/500 | ▲+102+31.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 350/400 | ▲+35+11.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 297/325 | ▼−19−6.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 331/350 | ▲+45+15.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 317/450 | ▲+66+26.4% |
Quick answers
from the figures on this pageServer Rules
How is RustServer_1614 configured in terms of rules and settings?
No gather rate appears in the name of RustServer_1614. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer_1614?
A procedural map runs on RustServer_1614, created by the game.
Player Count
Where does RustServer_1614 sit in the rankings?
For the last seven days, RustServer_1614 holds rank #15,025 on player hours, in the top – of all ranked servers.
How full is RustServer_1614?
Right now, RustServer_1614 is offline; the last sighting was 30 days 3 hours ago.
Wipe Frequency
On what cycle does RustServer_1614 wipe?
There are too few wipes on record for RustServer_1614 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was created.
Server Details
Where can RustServer_1614 be found?
For RustServer_1614, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.251.197.210:28015.
What Rust version is RustServer_1614 running?
Rust network protocol 2633 and build 163794 on Linux is what RustServer_1614 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustServer_1614?
No response from RustServer_1614. It was last seen 30 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustServer_1614?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer_1614 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
RustServer_1614 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustServer_1614: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to RustServer_1614?
The console route: start Rust, press F1, enter client.connect 160.251.197.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.