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RUST ANALYTICS
LIVE73,412PLY11,696SRV
QUOTE 160.251.197.210:28015 Offline checked 30d ago

RustServer_1614

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average427/500+102+31.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average350/400+35+11.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average297/325−19−6.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average331/350+45+15.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average317/450+66+26.4%

Quick answers

from the figures on this page

Server Rules

How is RustServer_1614 configured in terms of rules and settings?

No gather rate appears in the name of RustServer_1614. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_1614?

A procedural map runs on RustServer_1614, created by the game.

Player Count

Where does RustServer_1614 sit in the rankings?

For the last seven days, RustServer_1614 holds rank #15,025 on player hours, in the top – of all ranked servers.

How full is RustServer_1614?

Right now, RustServer_1614 is offline; the last sighting was 30 days 3 hours ago.

Wipe Frequency

On what cycle does RustServer_1614 wipe?

There are too few wipes on record for RustServer_1614 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was created.

Server Details

Where can RustServer_1614 be found?

For RustServer_1614, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.251.197.210:28015.

What Rust version is RustServer_1614 running?

Rust network protocol 2633 and build 163794 on Linux is what RustServer_1614 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustServer_1614?

No response from RustServer_1614. It was last seen 30 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustServer_1614?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer_1614 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RustServer_1614 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_1614: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to RustServer_1614?

The console route: start Rust, press F1, enter client.connect 160.251.197.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.