RustServer_10205
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- #16,709 ▲817 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 21987
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 466/550 | ▲+79+20.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 402/475 | ▲+13+3.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 286/275 | ▼−8−2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 313/450 | ▼−55−15.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 351/450 | ▲+54+18.2% |
Quick answers
from the figures on this pageServer Rules
How is RustServer_10205 configured in terms of rules and settings?
No gather rate is given in the name of RustServer_10205. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on RustServer_10205?
The map on RustServer_10205 is procedural, size 3,000, with seed 21987, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does RustServer_10205 sit in the rankings?
In the top 72% of all ranked servers, RustServer_10205 is #15,892 on player hours over the last seven days.
How full is RustServer_10205?
0 of 50 slots on RustServer_10205 are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RustServer_10205 wipe?
No rhythm can be told for RustServer_10205 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 21 hours ago the current world was created.
Server Details
What is the server location for RustServer_10205?
No region is published by RustServer_10205. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.197.66:28015 is its address.
Is RustServer_10205 performing well?
Average server fps for the last 48 hours is 205; the floor was 157. The entity count reached 45,316, covering buildings, deployables and all else in the world. The memory ceiling reached 3,885 MB. Low fps and growing entities are the source of felt lag.
RustServer_10205 is on which Rust version?
The version in use at RustServer_10205: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustServer_10205?
Online at this moment: RustServer_10205. The reported uptime puts its last restart at about 15 days 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on RustServer_10205?
Published by RustServer_10205 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
RustServer_10205 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustServer_10205: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join RustServer_10205?
Type client.connect 160.251.197.66:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.