RustServer_5962
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- #16,709 ▲817 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 28423
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 501/550 | ▲+114+29.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 442/475 | ▲+53+13.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 260/275 | ▼−34−11.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 418/450 | ▲+50+13.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 45/250 | ▼−26−36.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 356/450 | ▲+59+19.9% |
Quick answers
from the figures on this pageRules & Settings
How is RustServer_5962 configured in terms of rules and settings?
No gather rate is given in the name of RustServer_5962. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustServer_5962?
A procedural map of size 4,500 with seed 28423 runs on RustServer_5962, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does RustServer_5962 sit in the rankings?
In the top 72% of all ranked servers, RustServer_5962 is #15,892 on player hours over the last seven days.
How many players does RustServer_5962 have?
0 of 10 slots on RustServer_5962 are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does RustServer_5962 wipe?
There are too few wipes on record for RustServer_5962 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 days 20 hours.
Server Details
What is the server location for RustServer_5962?
No region is published by RustServer_5962. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.251.201.172:28015.
What is the performance like on RustServer_5962?
The last 48 hours average 50 server fps, the low being 26. At its peak it held 119,543 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,220 MB. What players feel as lag is low fps together with a rising entity count.
RustServer_5962 is on which Rust version?
The version in use at RustServer_5962: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustServer_5962 and is it currently online?
RustServer_5962 is up. It is taking players now. 13 days 4 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on RustServer_5962?
Published by RustServer_5962 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer_5962 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_5962: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to RustServer_5962?
The console route: start Rust, press F1, enter client.connect 160.251.201.172:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.